<Omnipresence> [covering.space] David: Making a break for the books
<Calica> Does that sound right to everyone?
<Myrdradek> Sure
<Icon> Yeah.
<CentralAve> looks about right
<Calica> I guess the question I have for you, Icon, is: What does Christa want to do?
<Yarrun> I think I was the one who had my gun pointed at Lisa, not Rip
<Yarrun> everything else seems about right
<Calica> Yarrun: Rip pulled out his gun at the end of the logs, right before everything froze and "Roundabout" by Yes played for like a year
<Icon> I forget if Zachary was colluding with me or not.
<Myrdradek> Calica So about five solid plays of Roundabout then?
<CentralAve> insert traffic pun here
<Icon> Wait yeah he was.
<Icon> Calica: To pile on and get rid of Lisa.
<Calica> Icon: Alright. How do you want to do this.
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<Icon> Like how I attack or looking through the manual
<Calica> yeah. do you attack, do you command Ruo, etc.
<Icon> Command Ruo to also attack Lisa.
<Icon> (I'm trying to find the differences between me attacking and commanding my demon to attack.)
<Calica> I mean, you could possibly also throw a punch or something but let's start with Ruo going after
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<Icon> Aiming to thin the tide as soon as possible, Christa points at Lisa. "Ruo, get rid of her!"
<Calica> Ruo emerges from the shadows, and his hand forms a large hammer as he approaches Lisa.
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<Calica> Alright. The gun-puller-outers don't roll because the roll has no opposition. Since I decided to let Zachary's and David's demon commands come before the conflict, I'll do the same for Christa's if she wants to do anything else
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<Icon> (Thaaaaat'll be good for now.)
<Calica> As is, David and Helena are going to roll Stamina for running to the books and to Leah, respectively.
<Calica> (remember: all Sorcerer rolls for this game are #d20 on Omnipresence )
<Myrdradek> #2d20
<CentralAve> @dice roll 2d20
<Omnipresence> CentralAve: Rolled 10 15 = 25.
<Myrdradek> @dice roll 2d20
<Omnipresence> Myrdradek: Rolled 2 6 = 8.
<Myrdradek> Oh wait
<Myrdradek> I get a -1 one because of Timid right?
<Calica> If you bring it up I'm going to say yes :p
<Calica> But seriously, I think that fits, yeah
<Myrdradek> Should I reroll or take on of those results?
<Calica> Reroll.
<Myrdradek> @dice roll 1d20
<Omnipresence> Myrdradek: Rolled 20 = 20.
<Myrdradek> Ha
<CentralAve> wow
<Icon> Goodness me.
<Calica> gj
<Calica> @dice roll 2d20 >! Naberius's Stamina
<Omnipresence> : Rolled 5 18 = 23.
<Myrdradek> Go demonkitty
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<Calica> @dice roll 5d20 >! Felix's Power
<Omnipresence> : Rolled 2 10 10 17 17 = 56.
<Calica> The red scar on Zachary's neck begins to glow and spread across his body in a sort of cracked pattern, producing some sort of shield around his body. (Saepio's armor power is passive so I'm just describing an effect.)
<Yarrun> "Oh god this feels weird" he mutters
<Calica> Ampere I actually think I'm going to let wait until in better range...
<CentralAve> (makes sense)
<Calica> @dice roll 5d20 >! Ruo's Stamina
<Omnipresence> : Rolled 1 2 4 15 19 = 41.
<Icon> (The more things change, the more things stay the same.)
<Calica> Alright, now let's go down the dice list.
<Calica> Start with David, who makes a run for the stacks, unexpectedly enough that nobody actually notices him disappear. He quickly finds the John Melmoth collection, a somewhat familiar set of demonic tomes, and begins to decide which ones he wants to take with him.
<Myrdradek> Hm, what are the names?
<Myrdradek> Wait, should I make a lore roll to see which are most valuable?
<Calica> I'm not actually sure. I don't think I expected someone to make a run for it that quickly. And no, no Lore roll, I'll say
<Myrdradek> Okay, so can you give me some names or should we just move to someone else while I'm looking?
<Calica> We should just move to someone else anyways. If you think up good names you can say 'em though
<Calica> While her master rummages through the stacks, Naberius runs toward Christa and opens her mouth in preparation to bite.
<Calica> Icon: Roll Stamina+2
<Myrdradek> (Naberius is a dude I think)
<Icon> So 4d20 since my Stamina is 2?
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<Calica> oh, did we actually decide that? Whatever, either way.
<Calica> Icon: yeah
<Icon> @dice roll 4d20
<Omnipresence> Icon: Rolled 5 7 9 17 = 38.
<Calica> Failed, but that's a full defense initiative roll, so roll 2d20
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<Icon> @dice roll 2d20
<Omnipresence> Icon: Rolled 9 18 = 27.
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<Calica> You manage to avoid the attack. Roleplay your dodge.
<Calica> And while you do that, I'll do the one that should have actually gone first.
<Icon> (Er, from whom)
<Calica> Icon: from Naberius coming straight at you
<Myrdradek> Also David is currently putting De Vermis Mysteriis, Ret Kee Kitaab, and The Yellow Book of the Hesperides under his arms
<Icon> Christa ducks behind a library shelf, attempting to intertwine herself in the maze. For better and for worse, Ruo is all but autonomous.
<Calica> While Christa avoids Naberius, Ruo's sledgehammer-hand slams towards the ground where Lisa is.
<Calica> Lisa abandons her motion into a good pistol-firing stance to get the hell out of dodge.
<Calica> @dice roll 5d20
<Omnipresence> Calica: Rolled 1 11 12 19 19 = 62.
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<Calica> She manages to make it out, as Ruo's shadow sledgehammer slams into the ground, destroying several nicely arranged tiles.
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<Calica> From Zachary's watch, next, emerges what seems to be a flat circle, but is actually a hole in the ground, right in front of where Lisa began to run.
<Calica> Now, I'm not entirely sure how this is supposed to go when you get attacked multiple times and abandon your attack, but I think the logical implication is that her attack is considered to have gone and we roll her full Stamina dice now.
<Calica> @dice roll 5d20 >! Lisa's Stamina, mk. II
<Omnipresence> : Rolled 3 3 6 16 20 = 48.
<Yarrun> rats
<Calica> She is getting, uh, incredibly lucky. She manages to adjust her running path just as she notices the hole appear, and now seems to be running directly toward Zachary.
<Calica> And now, I think what's left is Helena's run towards Leah. I don't actually have stats for Leah, so one sec while I set those up
<Calica> spoiler: they won't be very good
<Anonus> Calica: (i hope i'm not interrupting, what makes stats good or bad)
<Calica> Anonus: the higher the stat the more dice you roll. check the sorcerer book for more
<Anonus> (ok)
<Calica> Leah notices Helena from the meeting with Phipps running straight towards her. She tries to make a run for it, throwing the occasional book behind her to trip Helena up, but honestly isn't very athletic.
<Calica> @dice roll 2d20
<Omnipresence> Calica: Rolled 6 13 = 19.
<Calica> Helena, predictably, catches up to her and manages to grab her, Ampere in her hand. She begins to try to call out for help. "CHRISTA!"
<Calica> Alright, so what does everyone want to do now? I assume the gunhavers will want to aim them (unless they want to fire blindly)
<Myrdradek> Can I get out of here without running into the fray?
<Calica> hmm
<Calica> From my experience with university libraries, I'm gonna say "not without setting off an emergency exit alarm".
<CentralAve> heh
<Myrdradek> Ha
<Myrdradek> Can I try to sneak by?
<Icon> So it's either continue staying in the fray or going on the defensive for myself and Leah, eh.
<Calica> Myrdradek: You can, uh, try.
<Yarrun> I'll aim my gun. What's the roll for that?
<Calica> Icon: Not to mention shaking Naberius.
<Myrdradek> What would I roll to try to sneak by
<Calica> Myrdradek: Stamina, but you're in physical danger.
<Icon> Yarr who're you aiming at.
<Myrdradek> Okay, time to try to sneak by with three books, like the world's lamest library thief
<Myrdradek> @dice roll 1d20
<Omnipresence> Myrdradek: Rolled 6 = 6.
<Calica> Yarrun: Stamina but it only matters for defensive purposes
<Calica> I might also make it the roll to notice Zachary and choose to aim it that way instead if you wish.
<Yarrun> Lisa's coming straight at me. I don't care about the kid.
<Omnipresence> [www.youtube.com] Everything's coming up Milhouse! - YouTube
<Yarrun> @dice roll 2d20
<Omnipresence> Yarrun: Rolled 7 9 = 16.
<Icon> (Sorry, I forget who the highest priority person was since last session, far as Christa getting her item back. Lisa is definitely the most threatening and top priority in that respect, but.)
<Calica> Icon: Don't you care about your girlfriend? :P
<Icon> (Just asking!)
<Calica> Icon: As for your book back, I can't remember who has it now. I think David might've actually managed to run off with it, but either way, I think you'd think it's Lisa.
<Calica> CentralAve: And now that you have a hold of Leah I assume you're going to start choking her?
<CentralAve> That's the plan!
<Calica> CentralAve: You're going to want to roll Stamina too then
<CentralAve> @dice roll 2d20
<Omnipresence> CentralAve: Rolled 2 12 = 14.
<Icon> Among all the chaos only herself, Lisa, and Ruo are in her mind. If she can just take down this boss, it should all be easier, shouldn't it? Leah's screams fall in deaf ears as Christa forces Ruo to keep up the assault.
<Calica> So what is Christa going to do, punch Naberius in the snout to establish dominance? Call Ruo over?
<Icon> Call Ruo over.
<Calica> alright. Roll Will and roleplay what you're going to yell.
<Icon> @dice roll 3d20
<Omnipresence> Icon: Rolled 1 1 4 = 6.
<Calica> Alright, now to roll down the NPCs who are here:
<Icon> "Ruo, get this thing off of me!" she shouts.
<Calica> Naberius finds Christa again, and runs after her a second time. It seems that David may have been too sneaky...
<Myrdradek> Christa realizes she really shouldn't have worn her laser pointer dress today
<Calica> @dice roll 2d20
<Omnipresence> Calica: Rolled 2 13 = 15.
<Calica> Half-tempted to let Felix use his holes to make David run through the same stretch of the library over and over again
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<Calica> even though it's techincally not on the power list since it wouldn't really do damage (unless David sprained his ankle or something)
<Myrdradek> Or Scooby Doo doors
<Calica> I guess the question is: what do the players think? Do they think it unfair?
<Icon> (I find it entertaining, therefore fine.)
<Myrdradek> Same
<CentralAve> same
<Calica> Felix, unlike Zachary, is more concerned with general mayhem than with Lisa per se; he notices David and decides to throw a hole his way, this one straight ahead.
<Calica> Saepio's still basically a passive demon for fights tbh so next
<Calica> Ampere can already sense the rush of breath through Leah's windpipe and is excited for its closure; he pulses electricity through her to make it harder for her to resist.
<Calica> While Lisa charges toward Zachary, the glow on her stomach begins to shine through her clothes as she seems to start moving faster. (Can't recall 100% how I did Boost for this beforehand...)
<Calica> @dice roll 5d20 > Mutatus's Power, adjusted
<Calica> Leah struggles to push out from Helena's grip as her hands wrap around her neck...
<Calica> @dice roll 2d20 > Leah's Stamina
<Omnipresence> Leah's Stamina: Rolled 11 15 = 26.
<Calica> @dice roll 2d20 > +2 for defense
<Omnipresence> +2 for defense: Rolled 8 19 = 27.
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<Calica> Alright, so I think the first thing to check is going to be Lisa's punch. Yarrun, you can either abandon your aim or try to keep it by defending with only one die
<Calica> actually, I think Ampere's confusion power may come first, but these two don't interact
<Calica> Yarrun?
<Yarrun> I'll defend
<Yarrun> 1d20
<Yarrun> @dice roll 1d20
<Omnipresence> Yarrun: Rolled 14 = 14.
<Calica> I'm gonna treat the Boost as simply including those dice in the attack since it doesn't make sense for her to wait, so that's 3 temporary damage and 1 lasting damage
<Calica> Next, Ampere:
<Calica> @dice roll 2d20 > Leah's Will
<Omnipresence> Leah's Will: Rolled 1 17 = 18.
<Calica> so close, yet so far away: her body convulses a bit, which is good for Helena because it seemed she had a pretty good momentum for a kick that would've freed her. Defensive struggle action (8 11 15 19) cancelled.
<Calica> Next is Felix's power, which is going against David. I think the basic play is either use your Stamina to focus on avoiding the hole, or one die to try to keep going
<Myrdradek> I'll just try to avoid the hole
<Myrdradek> It's going to be one die either way
<Myrdradek> @dice roll 1d20
<Omnipresence> Myrdradek: Rolled 2 = 2.
<Myrdradek> ha
<Calica> David runs straight into the hole, pushed back several feet and running again. Felix would be laughing his ass off if only he had one.
<Calica> that's basically total victory, huh
<Calica> Next is Ruo
<Myrdradek> At least I came up with cool names for books
<Calica> While Naberius manages to easily resist the pulse, it distracts him from Christa and lets him notice David in trouble; he begins to run out to help him out of there.
<Calica> Now the only thing left that wasn't canceled or just aiming a gun, I think, is Helena vs Leah. She has just enough lucidity in these seconds to try to push away, but her real attempt was pushed away.
<Calica> @dice roll 2d20 > Leah's Stamina
<Omnipresence> Leah's Stamina: Rolled 18 20 = 38.
<Calica> uh lol
<CentralAve> wow
<Calica> basically every single defense has won so far I think, except Felix'sr
<Icon> Wow.
<Calica> er, Zachary's
<Calica> and David's but I'm sorta punting on that one because endless running is funnier
<Calica> Anyways, Zachary's now seeing stars in his eyes so he'll have to really work to get dice (a Will roll: remember, if you roleplay well enough to make the other players impressed, you get extra dice) but I think everyone else has survived so far
<Calica> oh, and Leah kicks away from Helena, managing to land one straight in the chest, knocking the wind out just long enough to escape from her grasp.
<CentralAve> which means no murdering today :(
<Calica> Do people want to keep going tonight or continue tomorrow?
<Calica> sorry these fights go so slow sometimes, I have to keep track of a lot and I'm out of practice